Rohit Modak
Unreal Engine Lead at Atomic Arts
Mumbai, India
Summary
I lead engineering teams at the intersection of high-fidelity graphics and real-time performance. With deep expertise across Unreal Engine's core architecture—from custom rendering pipelines and lighting setups to advanced shader models—I bridge the gap between creative vision and technical execution.
Throughout my career, I've specialized in pushing the boundaries of real-time visual fidelity without compromising frame budget or stability. My approach centers on building robust, modular technical foundations, streamlining art-to-engine pipelines, and mentoring developers to solve complex rendering, optimization, and architectural challenges.
Skills
LayoutLightingShadersCompositingRendering3D Visualization3D ModelingTexturingPBR TexturingTexture BakingDrawingDigital SculptingUV Mapping
Software proficiency

V-Ray

Arnold

RenderMan

Nuke

Redshift

mental ray

Iray

Maya

Substance 3D Painter

Mudbox

3ds Max

Photoshop

After Effects

Premiere

Blackmagic Design Fusion

Shotgun

Houdini

Blender

Gaea

MetaHuman Creator

Unreal Engine

METATAILOR
Productions
Movie
Alien: Romulus
Year
2024
Role
Lighting Artist
Company
Atomic Arts
TV Production
My Lady Jane
Year
2024
Role
Lighting Artist
Company
Atomic Arts
Movie
The Kitchen
Year
2023
Role
Lighting Artist
Company
Atomic Arts
TV Production
Dexter The New Blood
Year
2021
Role
Lighting Artist
Company
Atomic Arts
Experience
Lighting & Lookdev Artist at Atomic Arts
Mumbai
Lighting & Compositing Artist at Magnet Aspire
Kolkata, India
January 2021 - September 2021